alexchairman
30-09-07, 11:18 AM
dance.gifDesert Commandos (All SE)dance.gif
Original versions for SE:
k300 (128x128)
k500 (128x160)
k750 (176x220)
k800 (240x320)
[Only registered and activated users can see links]
Desert Commandos is very similar to the Rainbow Six series by Gameloft. You're given control of up to three soldiers, while, as the name implies, the action takes place entirely in an unnamed desert environment. While the environment's graphics are fair, some of the pre- rendered graphics can look very static at times, like the oil drums or the pine trees, for instance.
The game's missions are quite varied, which is a plus. You'll be carrying out assaults, rescue and sabotage missions, while your three soldiers are each given different weapons. Sandman, the assault specialist, is kitted up with an M4 assault rifle and a few pineapple grenades. Maddog, the demolitions man, dons a Remington shotgun and a huge rocket launcher. Finally, Hawkeye, the sniper, carries a silenced pistol and, of course, a sniper rifle. Despite all these good things, there are two things wrong with the little team. First of all, they all look the same, including weapons, which is a bit dull. And secondly, they are all painfully weak in battle, to the point which completely ruins this otherwise fun game. The lifespan of all three characters will deplete ridiculously quickly while being attacked and it'll only be a matter of time until your soldiers bite the dust. In addition, your own weapons are, for some reason, quite inaccurate most of the time.
Despite the faults with the soldiers, there are a number of good points, too. By pressing the hash key, a list of several tactical commands appear, which enable you to send soldiers to allocated locations on the map, infiltrate enemy lines, provide covering fire for a fellow soldier, and even patrol the immediate vicinity. Despite being identical to each other, the soldiers are actually quite well animated. You're also given a "GPS plotter", which is actively your map, showing you the entire level from a bird's eye prespective.
The partly animated menus and your in-game HUD are easy on the eye, with a very military-like appearance. The sound, though, is somewhat a letdown. A single tune being played continuously throughout the game, and no sound effects for will leave you with quite a boring experience.
So, in conclusion, if you're looking for good action-strategy gaming, you're probably better off giving this a miss, unless you want an overwhelming challenge. True, missions are varied and more control over your soldiers is given than other games, but the fact still remains that, with the soldier's lifespans in their current state, you won't get very far.
- English language
Original versions for SE:
k300 (128x128)
k500 (128x160)
k750 (176x220)
k800 (240x320)
[Only registered and activated users can see links]
Desert Commandos is very similar to the Rainbow Six series by Gameloft. You're given control of up to three soldiers, while, as the name implies, the action takes place entirely in an unnamed desert environment. While the environment's graphics are fair, some of the pre- rendered graphics can look very static at times, like the oil drums or the pine trees, for instance.
The game's missions are quite varied, which is a plus. You'll be carrying out assaults, rescue and sabotage missions, while your three soldiers are each given different weapons. Sandman, the assault specialist, is kitted up with an M4 assault rifle and a few pineapple grenades. Maddog, the demolitions man, dons a Remington shotgun and a huge rocket launcher. Finally, Hawkeye, the sniper, carries a silenced pistol and, of course, a sniper rifle. Despite all these good things, there are two things wrong with the little team. First of all, they all look the same, including weapons, which is a bit dull. And secondly, they are all painfully weak in battle, to the point which completely ruins this otherwise fun game. The lifespan of all three characters will deplete ridiculously quickly while being attacked and it'll only be a matter of time until your soldiers bite the dust. In addition, your own weapons are, for some reason, quite inaccurate most of the time.
Despite the faults with the soldiers, there are a number of good points, too. By pressing the hash key, a list of several tactical commands appear, which enable you to send soldiers to allocated locations on the map, infiltrate enemy lines, provide covering fire for a fellow soldier, and even patrol the immediate vicinity. Despite being identical to each other, the soldiers are actually quite well animated. You're also given a "GPS plotter", which is actively your map, showing you the entire level from a bird's eye prespective.
The partly animated menus and your in-game HUD are easy on the eye, with a very military-like appearance. The sound, though, is somewhat a letdown. A single tune being played continuously throughout the game, and no sound effects for will leave you with quite a boring experience.
So, in conclusion, if you're looking for good action-strategy gaming, you're probably better off giving this a miss, unless you want an overwhelming challenge. True, missions are varied and more control over your soldiers is given than other games, but the fact still remains that, with the soldier's lifespans in their current state, you won't get very far.
- English language